Sunday, August 24, 2014

The Junkyard-naught!

Here's a guardian of the junk yard that I came up with years ago. It was a character for me reaper game and was meant to be a passive titan, but woe be unto the person who manages to tick it off! I just thought it'd be fun to see it in 3-D and it turned out far better than I hoped.

This little scene has been the cover doodle for my 'enemies' page on my Reaper project folder and it makes me chuckle every time I see it. And what's better than a chucklesome drawing? One rendered in high def color!
Enjoy!


Saturday, August 23, 2014

Vorpal Blade 2.0

Hey everybody! Just finished a redesign of the Vorpal Blade. The original design is meant for the first game and was built to prototype the first small scale W.A.B.E. generator on a personal transport. With this second design, I built it pretty much the same, but with a huskier build as it's done with the prototype phase. This new aircraft from Vorpal Aerospace can take and dish out some punishment.
Still included is the frontal rail cannon (used to propel titan class ammunition) and side mount lance cannons. A new light twin cannon is mounted on each wing, and rocket based ammunition is stored and released from the underside of the spacecraft.
The new engine design protects the craft from rounds in battle, lending to greater dependability in the heat of battle. It also sports a quad core shield reactor system which conserves energy by point shielding (as opposed to shielding the entire craft the entire time, which bleeds and exhausts energy quickly.)
And as always, the W.A.B.E. generator comes as a standard function of the spacecraft.

Vorpal Blade 2.0

Vorpal Blade: Night Run
Enjoy!